Tomchen1989 gets all the credit for that! The first link explains the mod the second link is to the DGVoodoo2.54 config instructions. □) Rodril did a fantastic job, I thought. Thought you guys might like to see how a beautifully modded 2d-engine game, MM6, runs under a 3d engine 2560x1440 with a little help from DGVoodoo2.54 (a lot of help, actually. The output image will still be pixelated but since you monitor is driven at a higher physical resolution, you'll get crisper appearance. It turned out to be an issue recently for others too, so I introduced pixel multiplying as a feature in the latest WIPs. I know this is probably a foolish question but is it possible to make something similar to software mode in epsxe where you can raise rendering resolution and have crisper 3d graphics in directdraw too?
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